Silver Screen Samurai
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UPDATE: Check out the most recent post for some exciting news (we're working on a V4.0 of this)
UPDATE: As I previously stated near the end of this thread, and as is listed on my profile, I am no longer giving out links to this edit. Those wanting to view this edit should contact Wakeupkeo, the co-editor who helped complete it, not myself.
Hello faneditors!
This is The Silver Screen Samurai, and it's a pleasure to be speaking to you.
I'm also grateful to finally be posting for the first time in this part of the forums.
Some of you may remember me from a couple years ago, where I mentioned I was making this edit and needed some technical help. It was only an idea then, and being troubleshooted and roughly designed with a less than stellar print of the film (acquired legally in compliance with the rules, rest assured). I never mentioned it here back then, since it was technically only an idea and I wasn't working on it all that regularly. I've mentioned in other places on here that I'm actually a professional editor, and so the bulk of my time has been committed to my career and furthering my skill; which is why you haven't seen me on here in quite a while, which I apologize for.
The truth is, I wanted to reconnect to this wonderful community; since it's what lead to me developing my skills as an editor in the first place. Working on the original version of this edit over 4 years ago taught me much of my skills, and was actually a really practical way to help me master much of my craft. Along the way, I got to consult some really wonderful members of this community for help, which even further helped me hone my skills professionally. So I owe a HUGE debt of gratitude to this community, which goes far beyond just fanediting. The fact is, I don't want to be an editor... I NEED to be an editor. I need to make films that are personally meaningful to me; to tell stories that are deeply sacred to me. This community was instrumental in helping me to be able to do that, and for that I will be grateful to all of you for the rest of my life.
(=
So in a way, making this edit is my way of saying... thank you.
It was this fanedit that helped me hone my skills, and you all were instrumental back then in helping me troubleshoot it. And now that it's once again an active project -- due to the unfortunate slump of films in production, due to COVID -- I figured it was finally time to talk about it here. So enough of the weepiness! Time to talk about the project:
JAMES MANGOLD'S "THE WOLVERINE" - A Silver Screen Samurai Restoration
I'm continuing work on a fanedit of "The Wolverine" that I began making 4 years ago. I made most of the major decisions back then, so this effort will be more like recreating that version rather than starting from scratch. Essentially, this project aims to restore James Mangold's original vision for the film, before the studio enforced changes to the script. Specifically, I'm going to completely remove the third act and any prior scenes or shots setting it up. I had to get pretty creative in a couple of places to pull that off, and it wasn't easy, but after playing around with it? I have discovered it is actually possible; and all without harming the film's narrative or thematic continuity. The effect of cutting the third act is not only that it eliminates a plot-hole fueled twist that comes totally out of left field, but that it also returns the story to being told almost exclusively from Logan's point-of-view; thus honoring Mangold's original vision, for a small-scale neo-noir grounded in realism -- rather than a huge explosive action movie.
I'm editing on a Mac* using Davinci Resolve -- a free software, that is one of the most highly regarded professional tools in feature filmmaking. It can mix audio, edit footage, and most importantly it's BY FAR the best color correction tool available -- Since I realize most faneditors don't typically use Macs (or at least that was the case 4 years ago), I guess that means I'm possibly entering uncharted territory (no hubris intended in that statement, I swear on my life). Even fewer faneditors, as far as I'm aware, use Davinci Resolve. So I'd be happy, when the process is all said and done, to create some kind of technical breakdown for Mac editing with Davinci Resolve, once the edit is completed.
*Yes, laugh if you want, but again... I work in professional post-production. Mac computers are fast becoming the predominant ones in the industry, due to tools like Resolve and Black Magic tech. The only area they really suck is converting MKV to ProRes, but then again the post-production pipeline was never designed with the intent of ripping MKVs from discs (as opposed to just having the raw video files to begin with).
I still haven't quite figured out how to get a ProRes from the MKV (with tools available on a Mac anyway); especially because iOS 10.15 discontinued support for Wine, so Windows software is no longer an option. So for now I'm making the edit predominantly with a 3GB MP4 conversion from Handbrake; though I'll probably go back and switch it out with a ProRes, before release. This is standard procedure with professional post-production as it is; since they'll often edit with a lower quality print, to save RAM, then they can use the source timecode to switch it out with a higher quality ProRes print when they're done. That way I can finalize all the decisions and design choices before working with huge files, which makes any exporting procedures at the end of the pipeline go a lot smoother.
Right now, I have a seperate thread regarding 5.1 Mixes, and how they're typically downscaled to Stereo Blu-Rays by studios. You can find more information regarding how I'm currently working with the audio there, until I'm done with the stereo workprint. I don't know if that would constitute two threads, since I'm technically not an approved editor, so for now I'll relegate all mentions of this project exclusively to this and that thread to stay in compliance. I will also probably also use this thread, at different points in the process, to ask any fellow editors for help where I may need (should I need any minor additional VFX shots, etc).
P.S. - CLOSING (INTRODUCTORY) REMARKS:
I realize that's a large quantity of information I just dropped, because I like to be really detailed.
I'm just so excited to finally be at a point of sharing this project with a community that has meant so much to me.
I honestly don't know how many, if any, fan-editing projects I'll make after this; not because of wanting to distance myself, but because of my ongoing career as a professional editor. So before I go, I want to leave the community with this (possibly) parting gift. It's a community that has given me so much, so I want to do it as a way of giving back.
Again, thank you; all of you.
I owe you ALL an immense debt of gratitude.
UPDATE: As I previously stated near the end of this thread, and as is listed on my profile, I am no longer giving out links to this edit. Those wanting to view this edit should contact Wakeupkeo, the co-editor who helped complete it, not myself.
Hello faneditors!
This is The Silver Screen Samurai, and it's a pleasure to be speaking to you.
I'm also grateful to finally be posting for the first time in this part of the forums.
Some of you may remember me from a couple years ago, where I mentioned I was making this edit and needed some technical help. It was only an idea then, and being troubleshooted and roughly designed with a less than stellar print of the film (acquired legally in compliance with the rules, rest assured). I never mentioned it here back then, since it was technically only an idea and I wasn't working on it all that regularly. I've mentioned in other places on here that I'm actually a professional editor, and so the bulk of my time has been committed to my career and furthering my skill; which is why you haven't seen me on here in quite a while, which I apologize for.
The truth is, I wanted to reconnect to this wonderful community; since it's what lead to me developing my skills as an editor in the first place. Working on the original version of this edit over 4 years ago taught me much of my skills, and was actually a really practical way to help me master much of my craft. Along the way, I got to consult some really wonderful members of this community for help, which even further helped me hone my skills professionally. So I owe a HUGE debt of gratitude to this community, which goes far beyond just fanediting. The fact is, I don't want to be an editor... I NEED to be an editor. I need to make films that are personally meaningful to me; to tell stories that are deeply sacred to me. This community was instrumental in helping me to be able to do that, and for that I will be grateful to all of you for the rest of my life.
(=
So in a way, making this edit is my way of saying... thank you.
It was this fanedit that helped me hone my skills, and you all were instrumental back then in helping me troubleshoot it. And now that it's once again an active project -- due to the unfortunate slump of films in production, due to COVID -- I figured it was finally time to talk about it here. So enough of the weepiness! Time to talk about the project:
JAMES MANGOLD'S "THE WOLVERINE" - A Silver Screen Samurai Restoration
I'm continuing work on a fanedit of "The Wolverine" that I began making 4 years ago. I made most of the major decisions back then, so this effort will be more like recreating that version rather than starting from scratch. Essentially, this project aims to restore James Mangold's original vision for the film, before the studio enforced changes to the script. Specifically, I'm going to completely remove the third act and any prior scenes or shots setting it up. I had to get pretty creative in a couple of places to pull that off, and it wasn't easy, but after playing around with it? I have discovered it is actually possible; and all without harming the film's narrative or thematic continuity. The effect of cutting the third act is not only that it eliminates a plot-hole fueled twist that comes totally out of left field, but that it also returns the story to being told almost exclusively from Logan's point-of-view; thus honoring Mangold's original vision, for a small-scale neo-noir grounded in realism -- rather than a huge explosive action movie.
I'm editing on a Mac* using Davinci Resolve -- a free software, that is one of the most highly regarded professional tools in feature filmmaking. It can mix audio, edit footage, and most importantly it's BY FAR the best color correction tool available -- Since I realize most faneditors don't typically use Macs (or at least that was the case 4 years ago), I guess that means I'm possibly entering uncharted territory (no hubris intended in that statement, I swear on my life). Even fewer faneditors, as far as I'm aware, use Davinci Resolve. So I'd be happy, when the process is all said and done, to create some kind of technical breakdown for Mac editing with Davinci Resolve, once the edit is completed.
*Yes, laugh if you want, but again... I work in professional post-production. Mac computers are fast becoming the predominant ones in the industry, due to tools like Resolve and Black Magic tech. The only area they really suck is converting MKV to ProRes, but then again the post-production pipeline was never designed with the intent of ripping MKVs from discs (as opposed to just having the raw video files to begin with).
I still haven't quite figured out how to get a ProRes from the MKV (with tools available on a Mac anyway); especially because iOS 10.15 discontinued support for Wine, so Windows software is no longer an option. So for now I'm making the edit predominantly with a 3GB MP4 conversion from Handbrake; though I'll probably go back and switch it out with a ProRes, before release. This is standard procedure with professional post-production as it is; since they'll often edit with a lower quality print, to save RAM, then they can use the source timecode to switch it out with a higher quality ProRes print when they're done. That way I can finalize all the decisions and design choices before working with huge files, which makes any exporting procedures at the end of the pipeline go a lot smoother.
Right now, I have a seperate thread regarding 5.1 Mixes, and how they're typically downscaled to Stereo Blu-Rays by studios. You can find more information regarding how I'm currently working with the audio there, until I'm done with the stereo workprint. I don't know if that would constitute two threads, since I'm technically not an approved editor, so for now I'll relegate all mentions of this project exclusively to this and that thread to stay in compliance. I will also probably also use this thread, at different points in the process, to ask any fellow editors for help where I may need (should I need any minor additional VFX shots, etc).
P.S. - CLOSING (INTRODUCTORY) REMARKS:
I realize that's a large quantity of information I just dropped, because I like to be really detailed.
I'm just so excited to finally be at a point of sharing this project with a community that has meant so much to me.
I honestly don't know how many, if any, fan-editing projects I'll make after this; not because of wanting to distance myself, but because of my ongoing career as a professional editor. So before I go, I want to leave the community with this (possibly) parting gift. It's a community that has given me so much, so I want to do it as a way of giving back.
Again, thank you; all of you.
I owe you ALL an immense debt of gratitude.
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