Matrix Revolutions Decoded, The

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Faneditor Name:
Franchise:
Fanedit Type:
Original Release Date:
2003
Original Running Time:
267 minutes
Fanedit Release Date:
Fanedit Running Time:
147 minutes
Time Cut:
121 minutes
Time Added:
1 minutes
Available in HD:
Synopsis:
This is a Matrix sequels edit like you've never seen before. "The Matrix Revolutions Decoded" presents a complete and focused narrative executed in the same run time as the original "Matrix" while unveiling a brand new and more satisfying conclusion to the Matrix saga. Over 2 hours have been removed from the original source material without logical gaps or jump cuts.

Decoded 2.0 released August 2016 creates an improved ending as well as a quick trip to Zion to explain many points that were left out of the original Decoded.

This edit completely replaces 2013's 'The Matrix Revolutions Reprogrammed'.
Intention:
I'll always feel like the storyline of The Matrix sequels was poorly told, but I am convinced that these movies did in fact have a strong story hidden underneath. Themes of control, power, science, faith, purpose vs programming, man vs machine, choice vs causality all resonate strongly in sequels to "The Matrix" but are unfortunately lost among a sea of unnecessary sequences, silly movie twists, and psuedoscience.
Special Thanks:
Fanedit.org - Everyone who kindly provided constructive criticism and reviews of my initial release!
Release Information:
  • Digital
  • Blu-ray
Editing Details:
Sony Vegas
Sony Architect
Sony Soundforge
V.I. Suite
Handbrake
MeGUI
Cuts and Additions:
Decoded title added to opening title sequence

Opening of the movie following title sequence picks up immediately after "The Animatrix: The Last Transmission of the Osiris" ends using live action scenes from the "Enter the Matrix" video game. All added scene from "Enter the Matrix" have been upconverted to 1080p, color corrected, sharpened, and had a custom 5.1 surround sound mix added.

Neo's dream of Trinity dying has been removed

Removed scenes of Morpheus, Link, Neo, and Trinity on the Neb at the beginning of the film

Neo no longer visits the home of The Oracle

Much of the footage from Zion has been removed, a quick introduction is given to the important characters. There is no rave scene, no Bane subplot, etc.

Neo and Sereph's fight has been removed

Neo and The Oracle's conversation is altered to remove his concerns about Trinity and to add an overall concern about what he's supposed to do next. The theme of "difference between knowing the path and walking the path" has been emphasized in this edit to better match the original Matrix

Agent Smith's first meeting with Neo has been shortened slightly for pacing

The burly brawl has been shortened in several places for pacing

Several of burly brawl's silly sound fx "bowling pins" have been removed

No shot of Trinity at the end of The Burly Brawl this shot has been saved for the ending

Lock's first meeting with The Zion Council has been reduced to remove Bane and Lock's reaction to Niobe choosing to leave

Cut Neo seeing Rama-Kandra in the Merovingian's restaurant

The Merovingian doesn't tout the virtues of the French

Much of The Merovingian's speech has been reduced for pacing

Persephone kiss scene has been removed as well as her killing the random henchman

Many cuts have been to the highway chase for pacing

The tower to the source sequence has been dramatically changed, no Smith, no Trinity entering The Matrix, no bomb, no rooftop save, the meeting with the Architect is heavily reworked as well as the Architects motivations. and Neo's reaction to them. Some new visual fx work makes some of these cuts possible.

"The prophecy was a lie" conversation has been relocated to later in the film

Neo doesn't have to save the crew from the sentinels, he has no power over machines in the outside world in this edit

The next several scenes play out completely differently in this edit. The first hour of The Matrix Revolutions is completely removed

Added and re-edited a scene from later in the film where Lock and the Zion Council meet to discuss the coming doom

Revolutions scenes that show the train station, The Merovingian, The Oracle, Satii, etc have all been removed completely and you'd never miss them

Scenes are completely restructured so that the Hammer crew, the Logos crew, and the Neb crew can all regroup quickly after the Neb is destroyed

The prophecy is a lie conversation has been moved here

The scene where Zee makes shells has been eliminated and she is removed from the battle for Zion

Neo has a vision of Smith assimilating the Oracle and taking over The Matrix, this is his reason for going to the machine city in this edit

The slow pan of the oracle's apartment has been reinserted from the beginning of the movie to serve this edit

Gloria Foster is restored briefly from "The Matrix" so that Smith can assimilate her. This edit was inspired by "The Matrix Hacked Reloaded". Mary Alice's face is not seen in this edit. This scene has been recolored to better match the coloring of Reloaded and Revolutions

Some of the conversation in the next several scenes have been eliminated or changed to better fit the events and themes of the edit

Bane has been completely removed

Countless edits were made to the battle for Zion including but not limited to: all scenes with Zee and most of the infantry have been removed, Captain Mifune saves the day and opens the gate instead of Kid, action has been kept tight and intense, the battle quickly gets out of hand for humanity. This is my favorite sequence of edits and I hope you enjoy it!

Removed Councilor Hamann's reference to Niobe speaking to The Oracle

Cut several scenes building up hopelessness for the finale.

Neo and Trinity's flight to the machine city has been completely reworked, this is where Neo gets his eye injury in this edit. Most of the instances in which Neo is seen wearning eye bandages have been removed or replaced of shots from earlier in the movie.

The cut on Trinity's neck has been recolored to look like a smudge or a piece of her hair.

Neo doesn't use telekinetic powers to stop the machines during their flight to the machine city

Neo doesn't instruct Trinity how to restart The Logos

The shot of Trinity lying on the floor of The Logos has been flipped

Trinity is alive?!?

Several cuts made to Neo's walk to Deus Ex Machina for pacing

Several cuts made to the final Smith Neo battle. In my edit Neo wins out of his sheer force of will not to give up. He chooses to keep getting up and fighting which infuriates Smith into making his final mistake. Additional edits have been made to reduce unnecessary air flipping and silly effects

Trinity is seen watching Neo in The Matrix and later repairing the ship

The ending is completely reworked, a montage of scenes roll behind the credits. Closure for Morpheus, Niobe, The Architect, Trinity, Zion celebrates.

Trinity recovers Neo's body as her final act of love for him.
Fanedit on Vimeo (Password: decoded)

MatrixRevolutionsDecoded2_disc
MatrixRevolutionsDecoded2_cover_artwork
MatrixRevolutionsDecoded_cover_artwork
MatrixRevolutionsDecoded_disc
Faneditor Name:
Franchise:
Fanedit Type:
Original Release Date:
2003
Original Running Time:
267 minutes
Fanedit Release Date:
Fanedit Running Time:
147 minutes
Time Cut:
121 minutes
Time Added:
1 minutes
Available in HD:
Synopsis:
This is a Matrix sequels edit like you've never seen before. "The Matrix Revolutions Decoded" presents a complete and focused narrative executed in the same run time as the original "Matrix" while unveiling a brand new and more satisfying conclusion to the Matrix saga. Over 2 hours have been removed from the original source material without logical gaps or jump cuts.

Decoded 2.0 released August 2016 creates an improved ending as well as a quick trip to Zion to explain many points that were left out of the original Decoded.

This edit completely replaces 2013's 'The Matrix Revolutions Reprogrammed'.
Intention:
I'll always feel like the storyline of The Matrix sequels was poorly told, but I am convinced that these movies did in fact have a strong story hidden underneath. Themes of control, power, science, faith, purpose vs programming, man vs machine, choice vs causality all resonate strongly in sequels to "The Matrix" but are unfortunately lost among a sea of unnecessary sequences, silly movie twists, and psuedoscience.
Special Thanks:
Fanedit.org - Everyone who kindly provided constructive criticism and reviews of my initial release!
Release Information:
  • Digital
  • Blu-ray
Editing Details:
Sony Vegas
Sony Architect
Sony Soundforge
V.I. Suite
Handbrake
MeGUI
Cuts and Additions:
Decoded title added to opening title sequence

Opening of the movie following title sequence picks up immediately after "The Animatrix: The Last Transmission of the Osiris" ends using live action scenes from the "Enter the Matrix" video game. All added scene from "Enter the Matrix" have been upconverted to 1080p, color corrected, sharpened, and had a custom 5.1 surround sound mix added.

Neo's dream of Trinity dying has been removed

Removed scenes of Morpheus, Link, Neo, and Trinity on the Neb at the beginning of the film

Neo no longer visits the home of The Oracle

Much of the footage from Zion has been removed, a quick introduction is given to the important characters. There is no rave scene, no Bane subplot, etc.

Neo and Sereph's fight has been removed

Neo and The Oracle's conversation is altered to remove his concerns about Trinity and to add an overall concern about what he's supposed to do next. The theme of "difference between knowing the path and walking the path" has been emphasized in this edit to better match the original Matrix

Agent Smith's first meeting with Neo has been shortened slightly for pacing

The burly brawl has been shortened in several places for pacing

Several of burly brawl's silly sound fx "bowling pins" have been removed

No shot of Trinity at the end of The Burly Brawl this shot has been saved for the ending

Lock's first meeting with The Zion Council has been reduced to remove Bane and Lock's reaction to Niobe choosing to leave

Cut Neo seeing Rama-Kandra in the Merovingian's restaurant

The Merovingian doesn't tout the virtues of the French

Much of The Merovingian's speech has been reduced for pacing

Persephone kiss scene has been removed as well as her killing the random henchman

Many cuts have been to the highway chase for pacing

The tower to the source sequence has been dramatically changed, no Smith, no Trinity entering The Matrix, no bomb, no rooftop save, the meeting with the Architect is heavily reworked as well as the Architects motivations. and Neo's reaction to them. Some new visual fx work makes some of these cuts possible.

"The prophecy was a lie" conversation has been relocated to later in the film

Neo doesn't have to save the crew from the sentinels, he has no power over machines in the outside world in this edit

The next several scenes play out completely differently in this edit. The first hour of The Matrix Revolutions is completely removed

Added and re-edited a scene from later in the film where Lock and the Zion Council meet to discuss the coming doom

Revolutions scenes that show the train station, The Merovingian, The Oracle, Satii, etc have all been removed completely and you'd never miss them

Scenes are completely restructured so that the Hammer crew, the Logos crew, and the Neb crew can all regroup quickly after the Neb is destroyed

The prophecy is a lie conversation has been moved here

The scene where Zee makes shells has been eliminated and she is removed from the battle for Zion

Neo has a vision of Smith assimilating the Oracle and taking over The Matrix, this is his reason for going to the machine city in this edit

The slow pan of the oracle's apartment has been reinserted from the beginning of the movie to serve this edit

Gloria Foster is restored briefly from "The Matrix" so that Smith can assimilate her. This edit was inspired by "The Matrix Hacked Reloaded". Mary Alice's face is not seen in this edit. This scene has been recolored to better match the coloring of Reloaded and Revolutions

Some of the conversation in the next several scenes have been eliminated or changed to better fit the events and themes of the edit

Bane has been completely removed

Countless edits were made to the battle for Zion including but not limited to: all scenes with Zee and most of the infantry have been removed, Captain Mifune saves the day and opens the gate instead of Kid, action has been kept tight and intense, the battle quickly gets out of hand for humanity. This is my favorite sequence of edits and I hope you enjoy it!

Removed Councilor Hamann's reference to Niobe speaking to The Oracle

Cut several scenes building up hopelessness for the finale.

Neo and Trinity's flight to the machine city has been completely reworked, this is where Neo gets his eye injury in this edit. Most of the instances in which Neo is seen wearning eye bandages have been removed or replaced of shots from earlier in the movie.

The cut on Trinity's neck has been recolored to look like a smudge or a piece of her hair.

Neo doesn't use telekinetic powers to stop the machines during their flight to the machine city

Neo doesn't instruct Trinity how to restart The Logos

The shot of Trinity lying on the floor of The Logos has been flipped

Trinity is alive?!?

Several cuts made to Neo's walk to Deus Ex Machina for pacing

Several cuts made to the final Smith Neo battle. In my edit Neo wins out of his sheer force of will not to give up. He chooses to keep getting up and fighting which infuriates Smith into making his final mistake. Additional edits have been made to reduce unnecessary air flipping and silly effects

Trinity is seen watching Neo in The Matrix and later repairing the ship

The ending is completely reworked, a montage of scenes roll behind the credits. Closure for Morpheus, Niobe, The Architect, Trinity, Zion celebrates.

Trinity recovers Neo's body as her final act of love for him.
Cover art by henzINNIT (DOWNLOAD HERE) image

Cover art by jerick (DOWNLOAD HERE) image

Fanedit on Vimeo (Password: decoded)

Trusted Reviewer reviews

4 reviews
Overall rating
 
9.2
Audio/Video Quality
 
10.0(4)
Audio Editing
 
9.8(4)
Visual Editing
 
8.5(4)
Narrative
 
8.5(4)
Enjoyment
 
8.3(4)
Overall rating
 
9.2
Audio/Video Quality
 
10.0
Audio Editing
 
10.0
Visual Editing
 
8.0
Narrative
 
9.0
Enjoyment
 
9.0
Bane is gone, and good riddance; his character arch was the most annoying and nonsensical of the original film. Without him, the main story is pretty much the same.

The change of the rave scene is a great idea, it works better this way. And the ending is quite ingenious; although some of the video edits were obvious, there’s likely no way around it considering the original source. I was skeptical about this one, but the new ending is an interesting variation, it even changes the thematic meaning of Neo’s arch.

User Review

Do you recommend this edit?
Yes
Format Watched
Digital
Comments (0) | Was this review helpful? 0 0
Overall rating
 
8.7
Audio/Video Quality
 
10.0
Audio Editing
 
10.0
Visual Editing
 
7.0
Narrative
 
8.0
Enjoyment
 
8.0
This is an incredibly ambitious edit that I enjoyed a lot. The narrative restructuring is, in theory, very impressive.

I didn't notice any major audio or visual issues and everything looked great to me.

Unfortunately, I think Jerick's ambition may have slightly exceeded what is actually possible given the existing footage. Specifically toward the end, some of the cutting is noticeable and feels forced in order to bend the film into what the editor is trying to do. They aren't technically bad cuts, but they can be felt. You can feel the movie straining against the concept. Things like not using the second actress for the Oracle or hiding Neo's blindness are really difficult to pull off, and they just feel a bit off, like it's not as smooth as it would be in a traditional film.

However, I think Jerick did the best job possible getting the movies where they wanted to, and it's a very interesting and different take on the sequels, especially Revolutions. Though this edit wouldn't necessarily replace the originals for me (not even my personal edit does that, these films are really weird and difficult to mess with) I am happy that I watched it, and would recommend checking it out to most Matrix fans.
Comments (0) | Was this review helpful? 1 0
Overall rating
 
9.5
Audio/Video Quality
 
10.0
Audio Editing
 
10.0
Visual Editing
 
9.0
Narrative
 
9.0
Enjoyment
 
9.0
A wonderful edit for the Matrix sequels, which redeems the infamous Zion plot line (but at a price).
As a fan of the DeZionized edit, it's been a while since the last time I watched certain scenes. And I was pleasantly surprised to find that when edited well - they tell a coherent story which supplements the story within the matrix itself.
Gone are many flawed parts of the original films, and by reordering scenes or carefully choosing shots Jerick got around several other plot issues. However, in some cases the film gets a bit clunky as a result - for example, focusing on Trinity when trying to hide Neo's blindness during the trip to Machine City, or when we never find out how the death of the power plant team affected the mission.

All in all - a highly recommended edit.

User Review

Do you recommend this edit?
Yes
Format Watched
Digital
Comments (0) | Was this review helpful? 0 0
(Updated: July 07, 2019)
Overall rating
 
9.2
Audio/Video Quality
 
10.0
Audio Editing
 
9.0
Visual Editing
 
10.0
Narrative
 
8.0
Enjoyment
 
7.0
Loved the original Matrix and the Animatrix. Reloaded was good, but really hinged on resolving so much in Revolutions....which totally disappointed. For me, it's been easier to pretend there are no Matrix sequels than to deal with 'taking the good with the bad' in the sequels.

Watched this edit with my girlfriend, who had only ever seen the original. So she was a useful barometer to me of what worked. The intro was good and the Reloaded fight scenes are a crowd-pleaser still. Figuring out what was going on with Smith and what his role was amongst all these programs, old programs, rogue programs, viruses, etc....well, that was pretty confusing for GF, but I remember it not being super easy watching the originals either, so maybe that's not the fault of this edit.

A lot of the small removals in Reloaded were fine, and not missed. The integrations from the videogame are so seamless that GF couldn't guess which ones they were. I personally found the continual checking in with these various crewmembers on other ships to be needless distractions. The acting/dialogue was often kind of cheesy and while I appreciate the attempt to flesh out this world, better to trim the fat. OTOH, I missed Seraph's fights (how are you gonna have Colin Chou in but not fight?!) and a few more bits showing Smith's progression would've been helpful.

When you get into Revolutions is where the edits really make or break the cut. I always hated the whole sub-plot of Bane betraying Neo, and he is thankfully excised from the film cleanly and perfectly. Also, the ending of Reloaded wherein Neo starts to exhibit real-world superpowers is confusing and messy and never fully explained... this edit attempts to get rid of all that, though a bit imperfectly. We're still left with a suddenly-different-looking yellow energy flash machine colliding with the ship at the end, blinding Neo out of nowhere. GF was absolutely confused by this. We're also both watching the parallels of Niobe and crew fighting like hell to get into Zion while Neo and Trinity head into the heart of the Machine City with zero guns and somehow inexplicably make it past blasts, bombs, and missles. There's no real explanation in the edit. And Neo's suddenly blind in the end and we're like...."Okaaaay. I guess that's symbolic...or something?" It really has little impact or meaning here.

As far as the Oracle, the Architect, Agent Smith, and the Machine God.... well, there's a nightmare of dense ideas to sift through here, so I totally sympathize. Coming up with a cohesive, focused narrative must be murder. In Jerick's edit, it basically comes down to those who insist they have choice (Free Will) versus those who think there is a master plan, or fate (Determinism). It's an interesting conflict, and plenty on it's own to base the argument on. It's problematic though, because characters like Smith and Morpheus make comments or act in ways that seem to flip flop from what their core beliefs are. Morpheus believes in prophecy and fate, and Smith seems to believe in that as well (adhering to a master plan/program) but then they both act against those interests at times.

This edit cuts so much of Revolutions that it becomes hard to trace how characters know things and what their motivations for doing things are. For example, I totally missed what Locke's great plan was (a huge EMP blast?) or why it failed. Seems like the kind of thing that shouldn't play out off-screen and then just be summed up in a sentence. I also missed how Neo knew to go to the Machine City or what his motivation was. GF did catch both of these, though even though the 'vision' implication of Neo's was clear, she didn't get why the Machine God would need Neo. Neither of us understood the exact dynamic of Oracle/Architect, and how Smith knew to go after Oracle, or how he found her, or how he got so powerful. Then the ending itself leaving Trinity alive worked very well with all the cuts, but for us, retrieving Neo in that weird fade seemed to hint that maybe he hadn't died? It was an ambiguous ending. Cut to Zion rave, but still playing very ominous music at first. It wasn't clear that everyone was about to celebrate, it felt quite at-odds. Also, wouldn't they first be rebuilding and mourning all their dead? Wouldn't they be making a shrine to their savior or staying at his bedside? It just didn't work for us as a wrap-up.

Ok, so most of the main narrative issues aside, I think this does replace the original 2 films. If you're looking for that. Yes, there are parts that don't really work, but if you try to do them differently, it'll probably make some other narrative aspect worse. So I don't know that there's a way to get a whole lot better than this. OTOH, that kind of just convinces me that the sequels aren't for me. I have no problem stopping with just The Animatrix and pretending R & R don't exist. There are so many repetitive cheesy bits in Revolutions especially (everyone doing the hand 'come on' gesture, "You did it!"- "No, WE did it.", sunglasses off- now this fight is serious, "Arrrggh! Arrggh! Come on!", etc) that it just really highlights how rough the material was to work with, no matter the edit. Great effort by Jerick, but I just don't think you can make a worthy sequel out of the originals. This is an enjoyable watch if you keep your expectations low, though.



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Overall rating
 
9.3
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9.8(54)
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9.6(54)
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9.2(54)
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8.7(54)
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9.1(54)
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10.0
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10.0
Great!

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Report this review Comments (0) | Was this review helpful? 0 1
Overall rating
 
9.5
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What can I say that hasn't been said. This the best way to watch the sequels without a doubt. Will rewatch in the future.

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Do you recommend this edit?
Yes
Format Watched
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Report this review Comments (0) | Was this review helpful? 0 0
(Updated: June 07, 2024)
Overall rating
 
9.8
Audio/Video Quality
 
10.0
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10.0
Visual Editing
 
9.0
Narrative
 
10.0
Enjoyment
 
10.0
This will be my definitive version to enjoy Matrix 2 & 3 from now on! These movies are really special to me and I feel so lucky that after so many years of wondering "what could have been", I get to finally experience these movies in a way that fully lives up to Matrix 1. Thank you for making this edit! The pacing is really enjoyable and the editing is so impressive because it's so seemless.

If I had to nitpick, the very brief scene where the Oracle is absorbed by Agent smith is a little jarring but admittedly there isn't much to be done about it, and the brief ending scene with Neo being lifted up is a little jarring but overall I definitely like this open-ended ending much more than the original. Also, for a 1st time viewer, it would definitely be confusing how blind Neo is able to see, but I suppose that's not that well explained in the original either.

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Overall rating
 
8.7
Audio/Video Quality
 
10.0
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10.0
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8.0
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7.0
Enjoyment
 
7.0
Very good edit.

It made the sequels watchable for me. It mostly flows seamlessly. Cutting out the Bane subplot does introduce a weird disconnect where it is unclear why only the one ship that our heroes are on can detonate the EMP but I accept it as necessary to streamline the plot without Bane.

I didn't however care for the ending.
The editing is most crude and jarring when Trinity is seen supposedly momentarily alive after the ship crash but then doesn't follow Neo up to the machine God (or whatever that face is meant to be?) and upon collection of Neo's body. I assume that Jerick was wedded to the romance of Trinity collecting her dead lovers’ body and compromised the editing to force the narrative beat. I would have preferred allowing Trinity to die to maintain the smooth editing.

The movie is also now too action heavy for my tastes and I agree with another reviewer who said that the silly CGI in the early Smith fight scene should have been further cut due to how dated and unnecessary it is. Still, it is admirable just how much Jerick has cut and how well the movie still works. Perhaps, cutting more wasn’t feasible. I would have preferred even more of the action trimmed out to reduce the action-heaviness of this edit.

I would happily rewatch this edit again, despite my gripes. The original sequels are unwatchable for me. This edit moves along with a pleasant pace, cuts out most of the cringiness of those original sequels and manages to be mostly narratively coherent while also being mostly smooth from a video editing standpoint. I recommend anyone give this a watch.

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H
Report this review Comments (0) | Was this review helpful? 0 0
(Updated: January 23, 2024)
Overall rating
 
9.5
Audio/Video Quality
 
10.0
Audio Editing
 
10.0
Visual Editing
 
9.0
Narrative
 
9.0
Enjoyment
 
10.0
This was SUCH an incredible cut of these movies.

RELOADED / FIRST 90 MINS
It felt like so many things were just sped along perfectly: no cave orgy sex scene (until the credits), no making out with Persephone in the bathroom, no ticking clock at the nuclear plant, no prophecy about Trinity dying and Neo giving her the Lazarus treatment, and best of all no Agent Smith inside Bane. It's just a badass story about machines drilling and wall-to-wall kickass action. And there are the many small improvements (no bowling pin sound effects during the Burly Brawl for one).

REVOLUTIONS / LAST HOUR
This hour is the Dock Battle, Niobi's Flight, Neo in the Machine City, and the Smith battle, and that's it. It's the perfect cap to everything the movie has been building toward. The plot sliding from Neo's conversation with The Architect to deciding to fly to The Machine City came rather abruptly, but overall the transition between movies went well. Removing Bane was very well done! Having the machine flying into him do the blinding was inexplicable in the narrative sense but was so goddamn clever that I didn't care. My only issue is that Trinity should have died as well, and the very last shot of the edit, the crane coming down, was a bit awkward (but I love the narrative implications of beginnings and endings).

Overall a TRULY superb watch!! It was really so good. I'm very impressed. Also loved the Architect getting what he deserved :)

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